Large City: Mbët Schyrof Hadfow

Mbët Schyrof Hadfow

Mbët Schyrof Hadfow
Example Wood Elf architecture.
StateAlveria
ProvenceJaz̄omaka District
Sub ProvenceUtizuvu Zone
RegionEnê Fîna-ëyêthê Forest
Founded1446
Community LeaderLord Shnih
Area195 km2 (78 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation4614 m (15137 ft)
Average Yearly Precipitation76 cm/y (29 in/y)
Population46264
Population Density237 people per km2 (593 people per mi2)
Town AuraIllusion
Naming
Native nameMbët Schyrof Hadfow
Pronunciation/mbɛt/ /scrof/
Direct Translation[fancy] [ball; sphere; circle; wheel]
Translation[Not Yet Translated]

Mbët Schyrof Hadfow (/mbɛt/ /scrof/ [fancy] [ball; sphere; circle; wheel]) is a subtropical Large City located in Utizuvu Zone, Jaz̄omaka District, within the Alveria.

The name Mbët Schyrof Hadfow is derived from the Goblin language, as Mbët Schyrof Hadfow was founded by Gāb Rānvéch 'Sarina Shy' Jō̄ Vúnvē Da̋ń̄b, who was culturaly Wood Elf.

Climate

Mbët Schyrof Hadfow has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 13°C (55°F). Mbët Schyrof Hadfow receives an average of 76 cm/y (29 in/y) of precipitation, most of which comes in the form of rain during the spring. Mbët Schyrof Hadfow covers an area of nearly 195 km2 (78 mi2), and an average elevation of 4614 m (15137 ft) above sea level.

Overview

Mbët Schyrof Hadfow was founded durring the early 15th century in winter of the year 1446, by Gāb Rānvéch 'Sarina Shy' Jō̄ Vúnvē Da̋ń̄b. The establishment of Mbët Schyrof Hadfow was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Gāb Rānvéch 'Sarina Shy' Jō̄ Vúnvē Da̋ń̄b struck deals with nearby nations and communities to establish Mbët Schyrof Hadfow as a prison colony.

Mbët Schyrof Hadfow was built using the conventions of Wood Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Mbët Schyrof Hadfow is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Mbët Schyrof Hadfow is buildings are arranged arround a network of premissive paverstone streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Astonishigly, the robustly designed timber walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Mbët Schyrof Hadfow has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Mbët Schyrof Hadfow long.

Civic Infrastructure

Mbët Schyrof Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Mbët Schyrof Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Mbët Schyrof Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mbët Schyrof Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mbët Schyrof Hadfow's parks.

Mbët Schyrof Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mbët Schyrof Hadfow.

Mbët Schyrof Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Mbët Schyrof Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mbët Schyrof Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Mbët Schyrof Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Mbët Schyrof Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mbët Schyrof Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mbët Schyrof Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mbët Schyrof Hadfow's public wards, blessings, and other arcane systems.

Mbët Schyrof Hadfow has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Mbët Schyrof Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Mbët Schyrof Hadfow's grid is powered by a god's will and kindness.

Mbët Schyrof Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Mbët Schyrof Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Mbët Schyrof Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Mbët Schyrof Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mbët Schyrof Hadfow's natural decorations nor waterways.

Mbët Schyrof Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Mbët Schyrof Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mbët Schyrof Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Mbët Schyrof Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Mbët Schyrof Hadfow's mayor's house was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

In Mbët Schyrof Hadfow sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The House Centipede near Mbët Schyrof Hadfow are known to be more aggressive than normal.

Mbët Schyrof Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Elven High Magic energies of tier 3 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 93
  • Farmers: 149
  • Farm Laborer: 257
  • Hunters: 171
  • Milk Maids: 121
  • Ranchers: 62
  • Ranch Hands: 126
  • Shepherds: 128
    • Farmland: 188294 m2
    • Cattle and Similar Creatures: 11566
    • Poultry: 138792
    • Swine: 9252
    • Sheep: 462
    • Goats: 92
    • Horses, Mounts, and Beasts of Burden: 4626

Craftsmen

  • Arms and Toolmakers: 94
  • Blacksmiths: 100
  • Bookbinders: 61
  • Buckle-makers: 67
  • Cabinetmakers: 110
  • Candlemakers: 159
  • Carpenters: 146
  • Clothmakers: 149
  • Coach and Harness Makers: 49
  • Coopers: 121
  • Copper, Brass, Tin, Zinc, and Lead Workers: 62
  • Copyists: 44
  • Cutlers: 38
  • Fabricworkers: 105
  • Farrier: 237
  • Furriers: 30
  • Glassworkers: 171
  • Gunsmiths: 95
  • Harness-Makers: 44
  • Hatters: 97
  • Hosiery Workers: 33
  • Jewelers: 50
  • Leatherwrights: 125
  • Locksmiths: 47
  • Matchstick makers: 71
  • Musical Instrument Makers: 62
  • Painters, Structures and Fixtures: 57
  • Paper Workers: 67
  • Plasterers: 64
  • Pursemakers: 77
  • Roofers: 50
  • Ropemakers: 47
  • Rugmakers: 42
  • Saddlers: 85
  • Scabbardmakers: 91
  • Scalemakers: 49
  • Scientific, Surgical, and Optical Instrument Makers: 29
  • Sculptors, Structures and Fixtures: 44
  • Shoemakers: 43
  • Soap and Tallow Workers: 162
  • Tailors: 319
  • Tanners: 63
  • Upholsterers: 71
  • Watchmakers: 59
  • Weavers: 132
  • Whitesmiths: 36

Merchants

  • Adventuring Goods Retellers: 32
  • Arcana Sellers: 32
  • Beer-Sellers: 60
  • Booksellers: 72
  • Butchers: 121
  • Chandlers: 121
  • Chicken Butchers: 120
  • Entrepreneurs: 47
  • Fine Clothiers: 118
  • Fishmongers: 112
  • Florists: 28
  • Potion Sellers: 79
  • Resellers: 201
  • Spice Merchants: 59
  • Wine-sellers: 92
  • Wheelwright: 69
  • Woodsellers: 44

Service workers

  • Bakers: 201
  • Barbers: 188
  • Coachmen: 67
  • Cooks: 210
  • Doctors: 99
  • Gamekeepers: 72
  • Grooms: 40
  • Hairdressers: 154
  • Healers: 134
  • Housekeepers: 136
  • Housemaids: 272
  • House Stewards: 132
  • Inns: 43
  • Laundry maids: 87
  • Maidservants: 154
  • Nursery Maids: 87
  • Pastrycooks: 149
  • Restaurateur: 185
  • Tavern Keepers: 192

Specialized Laborer

  • Ashworkers: 63
  • Bleachers: 42
  • Chemical Workers: 26
  • Coal Heavers: 96
  • In-Town Couriers: 107
  • Long Haul Couriers: 107
  • Dockyard Workers: 100
  • Gas Workers: 22
  • Hay Merchants: 39
  • Leech Collectors: 126
  • Millers: 102
  • Miners: 115
  • Oilmen and Polishers: 72
  • Postmen: 121
  • Pure Finder: 58
  • Skinners: 132
  • Sugar Refiners: 26
  • Tosher: 69
  • Warehousemen: 154
  • Watercarriers: 108
  • Watermen, Bargemen, etc.: 144

Skilled Laborers

  • Accountants: 60
  • Alchemist: 65
  • Clerk: 98
  • Dentists: 48
  • Educators: 123
  • Engineers: 69
  • Gardeners: 46
  • Mages: 35
  • Plumbers: 48
  • Pharmacist: 55
  • Professors: 20
  • Scientists: 33
  • Wizards: 20

Civil Servants

  • Adventurers: 42
  • Bankers: 63
  • Civil Clerks: 102
  • Civic Iudex: 51
  • Consultants: 30
  • Exorcist: 112
  • Fixers: 54
  • Kami Clerk: 91
  • Landlords: 95
  • Lawyers: 56
  • Legend Keepers: 78
  • Militia Officers: 308
  • Monks, Monastic: 132
  • Monks, Civic: 154
  • Historian, Oral: 112
  • Historian, Textual: 55
  • Policemen, Sheriffs, etc.: 98
  • Priests: 231
  • Rangers: 62
  • Rat Catchers: 72
  • Scholars: 74
  • Spiritualist: 84
  • Slayers: 26
  • Storytellers: 168
  • Military Officers: 159

Cottage Industries

  • Brewers: 121
  • Comfort Services: 159
  • Enchanters: 55
  • Herbalists: 51
  • Jaminators: 149
  • Needleworkers: 154
  • Potters: 81
  • Preserve Makers: 132
  • Quilters: 72
  • Seamsters: 272
  • Spinners: 140
  • Tinker: 51
  • Weaver: 118

Artists

  • Actors: 48
  • Architects: 18
  • Bards: 71
  • Costumers: 28
  • Dancers: 55
  • Drafters: 29
  • Engravers: 37
  • Fine Furniture Carpenters: 22
  • Glaziers: 48
  • Inlayers: 45
  • Musicians: 140
  • Painters, Art: 23
  • Playwrights: 49
  • Sculptors, Art: 39
  • Wood Carvers: 159
  • Writers: 140

Produce Industries

  • Butter Churners: 149
  • Canners: 154
  • Cheesmakers: 149
  • Ice Merchants: 20
  • Millers: 100
  • Picklers: 79
  • Smokers: 57
  • Stockmakers: 50
  • Tobacconists: 75
  • Tallowmakers: 107

17481 of Mbët Schyrof Hadfow's population work within a Foundational Occupation.

26933 of Mbët Schyrof Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 1850 (4%) are noncontributers.

Points of Interest

Mbët Schyrof Hadfow is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami spared the town a natural disaster. One of Mbët Schyrof Hadfow's local festivals commemorates this miracle.

History